apply Frozen Behaviour
final Unit applyFrozenBehaviour(GameEntity entity, Double slowDownCoefficient, Long durationMillis)
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Applies expiring FrozenBehaviour to entity.
Parameters
entity
The entity to apply the behaviour to.
slow Down Coefficient
FrozenBehaviour parameter.
duration Millis
The duration for which FrozenBehaviour should last. If null, the new behaviour is permanent.